Files
EmoneyFiddlerPlugins/ICSharpCode.TextEditor/Project/Src/Document/DocumentFactory.cs
2026-01-07 11:33:05 +08:00

58 lines
1.8 KiB
C#

// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.Text;
namespace ICSharpCode.TextEditor.Document
{
/// <summary>
/// This interface represents a container which holds a text sequence and
/// all necessary information about it. It is used as the base for a text editor.
/// </summary>
public class DocumentFactory
{
/// <remarks>
/// Creates a new <see cref="IDocument"/> object. Only create
/// <see cref="IDocument"/> with this method.
/// </remarks>
public IDocument CreateDocument()
{
DefaultDocument doc = new DefaultDocument();
doc.TextBufferStrategy = new GapTextBufferStrategy();
doc.FormattingStrategy = new DefaultFormattingStrategy();
doc.LineManager = new LineManager(doc, null);
doc.FoldingManager = new FoldingManager(doc, doc.LineManager);
doc.FoldingManager.FoldingStrategy = null; //new ParserFoldingStrategy();
doc.MarkerStrategy = new MarkerStrategy(doc);
doc.BookmarkManager = new BookmarkManager(doc, doc.LineManager);
return doc;
}
/// <summary>
/// Creates a new document and loads the given file
/// </summary>
public IDocument CreateFromTextBuffer(ITextBufferStrategy textBuffer)
{
DefaultDocument doc = (DefaultDocument)CreateDocument();
doc.TextContent = textBuffer.GetText(0, textBuffer.Length);
doc.TextBufferStrategy = textBuffer;
return doc;
}
/// <summary>
/// Creates a new document and loads the given file
/// </summary>
public IDocument CreateFromFile(string fileName)
{
IDocument document = CreateDocument();
document.TextContent = Util.FileReader.ReadFileContent(fileName, Encoding.Default);
return document;
}
}
}