243 lines
5.6 KiB
C#
243 lines
5.6 KiB
C#
// <file>
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// <copyright see="prj:///doc/copyright.txt"/>
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// <license see="prj:///doc/license.txt"/>
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// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
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// <version>$Revision$</version>
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// </file>
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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namespace ICSharpCode.TextEditor.Undo
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{
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/// <summary>
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/// This class implements an undo stack
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/// </summary>
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public class UndoStack
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{
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Stack<IUndoableOperation> undostack = new Stack<IUndoableOperation>();
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Stack<IUndoableOperation> redostack = new Stack<IUndoableOperation>();
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public TextEditorControlBase TextEditorControl = null;
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/// <summary>
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/// </summary>
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public event EventHandler ActionUndone;
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/// <summary>
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/// </summary>
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public event EventHandler ActionRedone;
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public event OperationEventHandler OperationPushed;
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/// <summary>
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/// Gets/Sets if changes to the document are protocolled by the undo stack.
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/// Used internally to disable the undo stack temporarily while undoing an action.
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/// </summary>
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internal bool AcceptChanges = true;
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/// <summary>
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/// Gets if there are actions on the undo stack.
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/// </summary>
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public bool CanUndo {
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get {
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return undostack.Count > 0;
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}
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}
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/// <summary>
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/// Gets if there are actions on the redo stack.
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/// </summary>
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public bool CanRedo {
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get {
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return redostack.Count > 0;
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}
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}
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/// <summary>
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/// Gets the number of actions on the undo stack.
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/// </summary>
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public int UndoItemCount {
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get {
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return undostack.Count;
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}
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}
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/// <summary>
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/// Gets the number of actions on the redo stack.
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/// </summary>
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public int RedoItemCount {
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get {
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return redostack.Count;
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}
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}
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int undoGroupDepth;
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int actionCountInUndoGroup;
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public void StartUndoGroup()
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{
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if (undoGroupDepth == 0) {
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actionCountInUndoGroup = 0;
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}
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undoGroupDepth++;
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//Util.LoggingService.Debug("Open undo group (new depth=" + undoGroupDepth + ")");
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}
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public void EndUndoGroup()
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{
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if (undoGroupDepth == 0)
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throw new InvalidOperationException("There are no open undo groups");
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undoGroupDepth--;
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//Util.LoggingService.Debug("Close undo group (new depth=" + undoGroupDepth + ")");
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if (undoGroupDepth == 0 && actionCountInUndoGroup > 1) {
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UndoQueue op = new UndoQueue(undostack, actionCountInUndoGroup);
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undostack.Push(op);
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if (OperationPushed != null) {
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OperationPushed(this, new OperationEventArgs(op));
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}
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}
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}
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public void AssertNoUndoGroupOpen()
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{
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if (undoGroupDepth != 0) {
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undoGroupDepth = 0;
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throw new InvalidOperationException("No undo group should be open at this point");
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}
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}
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/// <summary>
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/// Call this method to undo the last operation on the stack
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/// </summary>
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public void Undo()
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{
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AssertNoUndoGroupOpen();
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if (undostack.Count > 0) {
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IUndoableOperation uedit = (IUndoableOperation)undostack.Pop();
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redostack.Push(uedit);
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uedit.Undo();
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OnActionUndone();
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}
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}
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/// <summary>
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/// Call this method to redo the last undone operation
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/// </summary>
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public void Redo()
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{
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AssertNoUndoGroupOpen();
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if (redostack.Count > 0) {
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IUndoableOperation uedit = (IUndoableOperation)redostack.Pop();
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undostack.Push(uedit);
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uedit.Redo();
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OnActionRedone();
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}
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}
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/// <summary>
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/// Call this method to push an UndoableOperation on the undostack, the redostack
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/// will be cleared, if you use this method.
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/// </summary>
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public void Push(IUndoableOperation operation)
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{
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if (operation == null) {
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throw new ArgumentNullException("operation");
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}
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if (AcceptChanges) {
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StartUndoGroup();
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undostack.Push(operation);
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actionCountInUndoGroup++;
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if (TextEditorControl != null) {
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undostack.Push(new UndoableSetCaretPosition(this, TextEditorControl.ActiveTextAreaControl.Caret.Position));
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actionCountInUndoGroup++;
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}
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EndUndoGroup();
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ClearRedoStack();
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}
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}
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/// <summary>
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/// Call this method, if you want to clear the redo stack
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/// </summary>
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public void ClearRedoStack()
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{
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redostack.Clear();
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}
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/// <summary>
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/// Clears both the undo and redo stack.
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/// </summary>
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public void ClearAll()
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{
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AssertNoUndoGroupOpen();
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undostack.Clear();
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redostack.Clear();
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actionCountInUndoGroup = 0;
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}
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/// <summary>
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/// </summary>
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protected void OnActionUndone()
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{
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if (ActionUndone != null) {
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ActionUndone(null, null);
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}
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}
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/// <summary>
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/// </summary>
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protected void OnActionRedone()
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{
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if (ActionRedone != null) {
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ActionRedone(null, null);
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}
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}
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class UndoableSetCaretPosition : IUndoableOperation
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{
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UndoStack stack;
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TextLocation pos;
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TextLocation redoPos;
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public UndoableSetCaretPosition(UndoStack stack, TextLocation pos)
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{
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this.stack = stack;
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this.pos = pos;
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}
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public void Undo()
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{
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redoPos = stack.TextEditorControl.ActiveTextAreaControl.Caret.Position;
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stack.TextEditorControl.ActiveTextAreaControl.Caret.Position = pos;
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stack.TextEditorControl.ActiveTextAreaControl.SelectionManager.ClearSelection();
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}
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public void Redo()
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{
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stack.TextEditorControl.ActiveTextAreaControl.Caret.Position = redoPos;
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stack.TextEditorControl.ActiveTextAreaControl.SelectionManager.ClearSelection();
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}
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}
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}
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public class OperationEventArgs : EventArgs
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{
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public OperationEventArgs(IUndoableOperation op)
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{
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this.op = op;
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}
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IUndoableOperation op;
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public IUndoableOperation Operation {
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get {
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return op;
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}
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}
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}
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public delegate void OperationEventHandler(object sender, OperationEventArgs e);
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}
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