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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
namespace ICSharpCode.TextEditor.Undo
{
/// <summary>
/// This Interface describes a the basic Undo/Redo operation
/// all Undo Operations must implement this interface.
/// </summary>
public interface IUndoableOperation
{
/// <summary>
/// Undo the last operation
/// </summary>
void Undo();
/// <summary>
/// Redo the last operation
/// </summary>
void Redo();
}
}

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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace ICSharpCode.TextEditor.Undo
{
/// <summary>
/// This class stacks the last x operations from the undostack and makes
/// one undo/redo operation from it.
/// </summary>
internal sealed class UndoQueue : IUndoableOperation
{
List<IUndoableOperation> undolist = new List<IUndoableOperation>();
/// <summary>
/// </summary>
public UndoQueue(Stack<IUndoableOperation> stack, int numops)
{
if (stack == null) {
throw new ArgumentNullException("stack");
}
Debug.Assert(numops > 0 , "ICSharpCode.TextEditor.Undo.UndoQueue : numops should be > 0");
if (numops > stack.Count) {
numops = stack.Count;
}
for (int i = 0; i < numops; ++i) {
undolist.Add(stack.Pop());
}
}
public void Undo()
{
for (int i = 0; i < undolist.Count; ++i) {
undolist[i].Undo();
}
}
public void Redo()
{
for (int i = undolist.Count - 1 ; i >= 0 ; --i) {
undolist[i].Redo();
}
}
}
}

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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.Collections.Generic;
using System.Drawing;
namespace ICSharpCode.TextEditor.Undo
{
/// <summary>
/// This class implements an undo stack
/// </summary>
public class UndoStack
{
Stack<IUndoableOperation> undostack = new Stack<IUndoableOperation>();
Stack<IUndoableOperation> redostack = new Stack<IUndoableOperation>();
public TextEditorControlBase TextEditorControl = null;
/// <summary>
/// </summary>
public event EventHandler ActionUndone;
/// <summary>
/// </summary>
public event EventHandler ActionRedone;
public event OperationEventHandler OperationPushed;
/// <summary>
/// Gets/Sets if changes to the document are protocolled by the undo stack.
/// Used internally to disable the undo stack temporarily while undoing an action.
/// </summary>
internal bool AcceptChanges = true;
/// <summary>
/// Gets if there are actions on the undo stack.
/// </summary>
public bool CanUndo {
get {
return undostack.Count > 0;
}
}
/// <summary>
/// Gets if there are actions on the redo stack.
/// </summary>
public bool CanRedo {
get {
return redostack.Count > 0;
}
}
/// <summary>
/// Gets the number of actions on the undo stack.
/// </summary>
public int UndoItemCount {
get {
return undostack.Count;
}
}
/// <summary>
/// Gets the number of actions on the redo stack.
/// </summary>
public int RedoItemCount {
get {
return redostack.Count;
}
}
int undoGroupDepth;
int actionCountInUndoGroup;
public void StartUndoGroup()
{
if (undoGroupDepth == 0) {
actionCountInUndoGroup = 0;
}
undoGroupDepth++;
//Util.LoggingService.Debug("Open undo group (new depth=" + undoGroupDepth + ")");
}
public void EndUndoGroup()
{
if (undoGroupDepth == 0)
throw new InvalidOperationException("There are no open undo groups");
undoGroupDepth--;
//Util.LoggingService.Debug("Close undo group (new depth=" + undoGroupDepth + ")");
if (undoGroupDepth == 0 && actionCountInUndoGroup > 1) {
UndoQueue op = new UndoQueue(undostack, actionCountInUndoGroup);
undostack.Push(op);
if (OperationPushed != null) {
OperationPushed(this, new OperationEventArgs(op));
}
}
}
public void AssertNoUndoGroupOpen()
{
if (undoGroupDepth != 0) {
undoGroupDepth = 0;
throw new InvalidOperationException("No undo group should be open at this point");
}
}
/// <summary>
/// Call this method to undo the last operation on the stack
/// </summary>
public void Undo()
{
AssertNoUndoGroupOpen();
if (undostack.Count > 0) {
IUndoableOperation uedit = (IUndoableOperation)undostack.Pop();
redostack.Push(uedit);
uedit.Undo();
OnActionUndone();
}
}
/// <summary>
/// Call this method to redo the last undone operation
/// </summary>
public void Redo()
{
AssertNoUndoGroupOpen();
if (redostack.Count > 0) {
IUndoableOperation uedit = (IUndoableOperation)redostack.Pop();
undostack.Push(uedit);
uedit.Redo();
OnActionRedone();
}
}
/// <summary>
/// Call this method to push an UndoableOperation on the undostack, the redostack
/// will be cleared, if you use this method.
/// </summary>
public void Push(IUndoableOperation operation)
{
if (operation == null) {
throw new ArgumentNullException("operation");
}
if (AcceptChanges) {
StartUndoGroup();
undostack.Push(operation);
actionCountInUndoGroup++;
if (TextEditorControl != null) {
undostack.Push(new UndoableSetCaretPosition(this, TextEditorControl.ActiveTextAreaControl.Caret.Position));
actionCountInUndoGroup++;
}
EndUndoGroup();
ClearRedoStack();
}
}
/// <summary>
/// Call this method, if you want to clear the redo stack
/// </summary>
public void ClearRedoStack()
{
redostack.Clear();
}
/// <summary>
/// Clears both the undo and redo stack.
/// </summary>
public void ClearAll()
{
AssertNoUndoGroupOpen();
undostack.Clear();
redostack.Clear();
actionCountInUndoGroup = 0;
}
/// <summary>
/// </summary>
protected void OnActionUndone()
{
if (ActionUndone != null) {
ActionUndone(null, null);
}
}
/// <summary>
/// </summary>
protected void OnActionRedone()
{
if (ActionRedone != null) {
ActionRedone(null, null);
}
}
class UndoableSetCaretPosition : IUndoableOperation
{
UndoStack stack;
TextLocation pos;
TextLocation redoPos;
public UndoableSetCaretPosition(UndoStack stack, TextLocation pos)
{
this.stack = stack;
this.pos = pos;
}
public void Undo()
{
redoPos = stack.TextEditorControl.ActiveTextAreaControl.Caret.Position;
stack.TextEditorControl.ActiveTextAreaControl.Caret.Position = pos;
stack.TextEditorControl.ActiveTextAreaControl.SelectionManager.ClearSelection();
}
public void Redo()
{
stack.TextEditorControl.ActiveTextAreaControl.Caret.Position = redoPos;
stack.TextEditorControl.ActiveTextAreaControl.SelectionManager.ClearSelection();
}
}
}
public class OperationEventArgs : EventArgs
{
public OperationEventArgs(IUndoableOperation op)
{
this.op = op;
}
IUndoableOperation op;
public IUndoableOperation Operation {
get {
return op;
}
}
}
public delegate void OperationEventHandler(object sender, OperationEventArgs e);
}

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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.Diagnostics;
using ICSharpCode.TextEditor.Document;
namespace ICSharpCode.TextEditor.Undo
{
/// <summary>
/// This class is for the undo of Document insert operations
/// </summary>
public class UndoableDelete : IUndoableOperation
{
IDocument document;
// int oldCaretPos;
int offset;
string text;
/// <summary>
/// Creates a new instance of <see cref="UndoableDelete"/>
/// </summary>
public UndoableDelete(IDocument document, int offset, string text)
{
if (document == null) {
throw new ArgumentNullException("document");
}
if (offset < 0 || offset > document.TextLength) {
throw new ArgumentOutOfRangeException("offset");
}
Debug.Assert(text != null, "text can't be null");
// oldCaretPos = document.Caret.Offset;
this.document = document;
this.offset = offset;
this.text = text;
}
/// <remarks>
/// Undo last operation
/// </remarks>
public void Undo()
{
// we clear all selection direct, because the redraw
// is done per refresh at the end of the action
// textArea.SelectionManager.SelectionCollection.Clear();
document.UndoStack.AcceptChanges = false;
document.Insert(offset, text);
// document.Caret.Offset = Math.Min(document.TextLength, Math.Max(0, oldCaretPos));
document.UndoStack.AcceptChanges = true;
}
/// <remarks>
/// Redo last undone operation
/// </remarks>
public void Redo()
{
// we clear all selection direct, because the redraw
// is done per refresh at the end of the action
// textArea.SelectionManager.SelectionCollection.Clear();
document.UndoStack.AcceptChanges = false;
document.Remove(offset, text.Length);
// document.Caret.Offset = Math.Min(document.TextLength, Math.Max(0, document.Caret.Offset));
document.UndoStack.AcceptChanges = true;
}
}
}

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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.Diagnostics;
using ICSharpCode.TextEditor.Document;
namespace ICSharpCode.TextEditor.Undo
{
/// <summary>
/// This class is for the undo of Document insert operations
/// </summary>
public class UndoableInsert : IUndoableOperation
{
IDocument document;
// int oldCaretPos;
int offset;
string text;
/// <summary>
/// Creates a new instance of <see cref="UndoableInsert"/>
/// </summary>
public UndoableInsert(IDocument document, int offset, string text)
{
if (document == null) {
throw new ArgumentNullException("document");
}
if (offset < 0 || offset > document.TextLength) {
throw new ArgumentOutOfRangeException("offset");
}
Debug.Assert(text != null, "text can't be null");
// oldCaretPos = document.Caret.Offset;
this.document = document;
this.offset = offset;
this.text = text;
}
/// <remarks>
/// Undo last operation
/// </remarks>
public void Undo()
{
// we clear all selection direct, because the redraw
// is done per refresh at the end of the action
// document.SelectionCollection.Clear();
document.UndoStack.AcceptChanges = false;
document.Remove(offset, text.Length);
// document.Caret.Offset = Math.Min(document.TextLength, Math.Max(0, oldCaretPos));
document.UndoStack.AcceptChanges = true;
}
/// <remarks>
/// Redo last undone operation
/// </remarks>
public void Redo()
{
// we clear all selection direct, because the redraw
// is done per refresh at the end of the action
// document.SelectionCollection.Clear();
document.UndoStack.AcceptChanges = false;
document.Insert(offset, text);
// document.Caret.Offset = Math.Min(document.TextLength, Math.Max(0, document.Caret.Offset));
document.UndoStack.AcceptChanges = true;
}
}
}

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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.Diagnostics;
using ICSharpCode.TextEditor.Document;
namespace ICSharpCode.TextEditor.Undo
{
/// <summary>
/// This class is for the undo of Document insert operations
/// </summary>
public class UndoableReplace : IUndoableOperation
{
IDocument document;
// int oldCaretPos;
int offset;
string text;
string origText;
/// <summary>
/// Creates a new instance of <see cref="UndoableReplace"/>
/// </summary>
public UndoableReplace(IDocument document, int offset, string origText, string text)
{
if (document == null) {
throw new ArgumentNullException("document");
}
if (offset < 0 || offset > document.TextLength) {
throw new ArgumentOutOfRangeException("offset");
}
Debug.Assert(text != null, "text can't be null");
// oldCaretPos = document.Caret.Offset;
this.document = document;
this.offset = offset;
this.text = text;
this.origText = origText;
}
/// <remarks>
/// Undo last operation
/// </remarks>
public void Undo()
{
// we clear all selection direct, because the redraw
// is done per refresh at the end of the action
// document.SelectionCollection.Clear();
document.UndoStack.AcceptChanges = false;
document.Replace(offset, text.Length, origText);
// document.Caret.Offset = Math.Min(document.TextLength, Math.Max(0, oldCaretPos));
document.UndoStack.AcceptChanges = true;
}
/// <remarks>
/// Redo last undone operation
/// </remarks>
public void Redo()
{
// we clear all selection direct, because the redraw
// is done per refresh at the end of the action
// document.SelectionCollection.Clear();
document.UndoStack.AcceptChanges = false;
document.Replace(offset, origText.Length, text);
// document.Caret.Offset = Math.Min(document.TextLength, Math.Max(0, document.Caret.Offset));
document.UndoStack.AcceptChanges = true;
}
}
}